A puzzle game about movement and death by robotacid
This is the XNA version of the roguelike puzzle game Ending by robotacid. My involvement was to simply convert the existing Action Script code to C# / XNA. All assets remain copyright robotacid.
XNA Source code is available for platforms listed - the original Action Script project is also available on GitHub
Ending is a dark game, full of death, but those deaths are always fair, they're always earned. It's an immensely pleasant way to go.
Ending is phenomenal in every sense of the word. It's the sort of unassuming roguelike puzzler that could very well act as a gateway drug to roguelikes for the more casual players, while also providing enough depth that veteran rogues will keep coming back for more.
This is pared-back game creation at its most sharp-edged: a sewing needle through the tear duct, a razor blade lodged in your brain.